Yes. The iPhone app is completely free, with no subscription, no ads, and no in-app purchases. Ever.
Pixel Candy Studio for Mac is a paid subscription (available on the Mac App Store). The iPhone app is free, but you need the Mac app to create and edit projects.
No. Pixel Candy for iPhone is only available on Apple's App Store for iOS devices.
Projects created in Pixel Candy Studio for Mac automatically sync to your iPhone over iCloud. When you make changes on your Mac, your iPhone updates within moments. No manual upload or export needed.
Yes, if they're signed into the same iCloud account on their devices, they'll see the same synced projects.
iCloud is the primary sync method. Without it, projects won't sync. You can use the app offline to view projects already on your phone, but new projects from your Mac won't appear.
No. The iPhone app is a viewer and companion tool. To edit projects, use Pixel Candy Studio for Mac.
AR requires an iPhone with ARKit (iPhone 6s or later) and iOS 17 or later. Most modern iPhones support it.
AR preview requires an internet connection to start, but once loaded, it can work offline.
The iPhone app is a viewer. To export or edit, use Pixel Candy Studio for Mac.
Yes. Once a project syncs to your iPhone, you can view the full cable plan (data runs and power circuits).
iOS 17 or later. AR preview requires ARKit, which is available on iPhone 6s and later.
The app itself is small (roughly 50-100MB). Project data is synced via iCloud, so it depends on your project sizes.
No. We don't collect personal data, track usage, or send analytics. Your data stays on your devices and in your iCloud account. See our privacy policy for details.
If the app crashes repeatedly, try:
If it still crashes, contact support.
Yes. The iPhone app is a companion viewer. You create projects in Pixel Candy Studio for Mac, and they sync to your iPhone. They work best together.
No. Projects must be created in Pixel Candy Studio for Mac first, then they sync to your iPhone.
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© R Skelton. Pixel Candy for iPhone.